Pete Hindle

Pictures and stuff from a guy who likes coffee.

Category: Links

I Have A Cold And Therefore Will Not Be Making A Smart Title For This

For the first time since 2009, I’m ill. This makes it sound like I have an amazing immune system; actually, I just didn’t really leave the house for about 18 months. Hence, this cold is really kicking my ass. I probably picked it up when my parents threw a party to mark their 40th wedding anniversary, and people came into our house. Alas, it is too late to screen these visitors in a Michael Jackson-style, and so I am laid up in bed, honking the contents of my nose into tissues every five minutes, rather than sitting outside doing watercolours.

I had meant to do some scanning of the more recent watercolours, but most things are beyond me. I would like to be working hard, but I keep being forced back into bed – I even resorted to watching Mission Impossible 3, in the hope that it would pummel my few working braincells into slumber.

Art-world brainiac Iris Priest was recently commissioned to work with a group of artists in the Newcastle area on a project called “Chance Find Us“, writing essays documenting their practice by studio visits. The artists concerned are all fairly successful people, and Iris ruminates on their practice in a footnote-cum-comment:

..Something I have found interesting, but haven’t addressed in this blog, about meeting Pete and the other Chance Finds Us artists is the ways in which they negotiate issues such as slowness and a rigorous adherence to the truth of their practices (“Nature does not hurry, yet everything is accomplished.” Lao Tzu) in relation to an art market which demands fast, consistent and prolific production of (mainly sellable) work.

This fine balancing act between allowing the work to have the time and mental-space it requires to manifest (and having the time to make mistakes) and the necessity of profitability, sustainability and meeting the requirements of the gallery can sometimes be difficult and I didn’t want to write about it in a post because I didn’t want my observations to be seen as reflecting the ideas or opinions of any of the individuals interviewed, or the group as a whole. And it is a tricky subject.

But I have had along time to think about it since these meetings and, though it may not be entirely relevant to the writing as a whole, it’s something I’m interested to examine as the project progresses and I meet/ write about the work of the other (both represented and unrepresented) artists in the group. Though I’m painfully aware that we have to make money to survive as artists, writers and human beings, I also think increasingly that – perhaps contrary to that necessity – the adherence to the truth of the work has to come before the commercial concerns… even if it costs us greater public visibility or our breakfasts. Something I’ve been happy to see in the work of all these artists (though unhappily that it hasn’t always afforded all of them that dirty word ‘success’ they deserve) is the unwavering commitment to the process and to finding the truth at the heart of what they do…

Artistic practice takes time to emerge. It takes time, effort, and work, and those artists that find success with the stuff from their graduate show are never the most interesting. This idea collides with an interview I have read on my sick-bed, with television writer Dan Harmon, who says:

… there’s a lot of shit out there, and it is hard to find the good stuff. But we can’t look at that as a cause-effect relationship where if we limit the total amount of stuff, it would therefore become easier to find the good stuff. Ten years ago, if you turned on a U.S. network, you might be watching a basic cable show that was supposed to be sort of edgy, but you were really just watching something by the lowest level of Hollywood insiders who got a really cheap, shitty deal. [...] It’s the same thing that we just watched happen with music. You get more and more crap, and it seems more and more mechanical and more and more joyless in the sort-of mainstream, but then you also get hopefully more and more—I don’t know—Becks? Sure, there’s a whole bunch more crap now, but everything that makes it possible for there now to be all this crap also makes it possible for you to define yourself and pick your friends and pick your artists in a really, really specific way that you were never able to do back when there was less crap.

My communications professor, before I dropped out of college, summed up the first semester by saying, “Everybody, every year, with every new invention, always tries to decide whether its effects are good or bad, and you will find that the final answer is—there’s always more good and always more bad.”

So, there’s always going to be more stuff around, and the barrier for entry keeps getting dropped. Fifty years ago, if you wanted to make a TV program, you had to be an insider enough to get access to a TV studio. These days, you could do it on your phone and upload it to some video-hosting site. Of course, it would probably be shite, but if you kept doing it? And you kept getting your friends to watch it, and star in it, and tell their friends?

Well, you’d probably learn a lot about getting people to do things for you. Even if you never learnt how to make good TV. You’d have learnt how to get people to keep watching your awful practice-runs at making a good TV program, for starters, and that’s going to become more important according to historian Venkatesh Rao:

Attention behaves the same way. Take an average housewife, the target of much time mining early in the 20th century. It was clear where her attention was directed. Laundry, cooking, walking to the well for water, cleaning, were all obvious attention sinks. Washing machines, kitchen appliances, plumbing and vacuum cleaners helped free up a lot of that attention, which was then immediately directed (as corporate-captive attention) to magazines and television.

But as you find and capture most of the wild attention, new pockets of attention become harder to find. Worse, you now have to cannibalize your own previous uses of captive attention. Time for TV must be stolen from magazines and newspapers. Time for specialized entertainment must be stolen from time devoted to generalized entertainment.

[...]

Each new pocket of attention is harder to find: maybe your product needs to steal attention from that one TV obscure show watched by just 3% of the population between 11:30 and 12:30 AM. The next displacement will fragment the attention even more. When found, each new pocket is less valuable. There is a lot more money to be made in replacing hand-washing time with washing-machine plus magazine time, than there is to be found in replacing one hour of TV with a different hour of TV.

Rao’s whole article is worth reading, as it explores the recent history of our weird banking system by explaining the history of corporations. But his point above, which I lifted from the amazing link-blog Kottke.org, points out a truth that the television writer Dan Harmon was struggling to get out; there’s always more of everything, because there is a financial drive to get you to consume something different. I’m not saying that this is a bad thing; I would hate to live in a world where our choices of what to buy, watch, or read are constantly getting smaller.

But what I am saying, and what I take Iris Priest to be saying in her comment, is that you have to focus hard to produce something of quality. That’s just the first stage of making something you’re proud of.

Fuck Committees

Corporations have become the sole arbiters of cultural ideas and taste in America. Our culture is corporate culture. Culture used to be the opposite of commerce, not a fast track to ‘content’- derived riches. Not so long ago captains of industry (no angels in the way they acquired wealth) thought that part of their responsibility was to use their millions to support culture. Carnegie built libraries, Rockefeller built art museums, Ford created his global foundation. What do we now get from our billionaires? Gates? Or Eisner? Or Redstone? Sales pitches. Junk mail. Meanwhile, creative people have their work reduced to ‘content’ or ‘intellectual property’. Magazines and films become ‘delivery systems’ for product messages.But to be fair, the above is only 99 percent true.

From Tibor Kalman’s manifesto, “Fuck Committees“.

Tab Sweeping

Owing to a combination of my massive inability to focus and Firefox 4′s inability to work on my computer, I have again ended up with a bunch of interesting tabs that linger beyond their usefulness. It’s what I’ve been reading.

  • Lester Bangs’ Basement: What it means to have all music instantly available – a good companion piece to a much-linked essay The Sad, Beautiful Fact That We’re All Going To Miss Almost Everything. Both pieces deal with the problem of being able to get hold of much more relevant culture than ever before, whatever your personal choices are.
  • Two of my personal interests collide in this interview with the songwriter Mirah: the singer herself, and how she structures her creative practice. It’s on a whole blog about songwriters and how they make their creative process happen, which is why it has stayed open so long.
  • Darkon – a movie about live action roleplayers. There seem to be a few interesting documentaries around that are not generally available in the UK, owing to their distribution methods. I’m also interested in the documentary Get Lamp, about early adventure games (I meant to link it in my last piece, but forgot). Possibly to be filed under “I am going to miss almost everything”.
  • The Booth at the End – a web series that I might watch, if I felt that I needed to watch more TV.
  • A Documentary on Beards, which, again, I might watch, but it’s fifteen minutes long. It’s not like anybody ever sits up on their death-bed and says “I wish I’d watched more TV”.
  • An interview with the guy behind Superbrothers, who have written an excellent game for iOS devices called “Sword and Sworcery”. I’m about half-way through the game, and I’m really impressed – I don’t think I’ve enjoyed a game like this since I played Ico on my friend PSsomething, monopolising their lounge for a week until I finished the game.
  • Fishermans Friends, a Tumblr recording artistic research into marine traffic observation off coastal Wales.
  • Zardoz gets some love from both Tor.com and Gary Shteyngart. I really should watch that movie again sometime.
  • Finally, but not least, the amazing webcomic Bucko.

 

“Zardoz! Zardoz! Speaks to you…”

The Warlock of Firetop Mountain; an article which is, mostly, a review of the Fighting Fantasy book, but includes information placing it in context as well as some links to internet sites of interest

File:Warlock 25th.jpg

Part One: The Introduction

The following is a review I really laboured over. I’ve joined a book group, and as part of that group’s activities we’re doing a bit of writing on the books over at a blog devoted to that purpose. Being a sort of informal, often drunk, slightly shouty book group, the blog hasn’t really been fully sorted out, and anyway, it’s purpose is to host the reviews of books.

About somewhere in the second draft of this review, I felt that the material I was throwing out was as interesting as what I was keeping in. On my own blog, I can bore the pants off you about deserted supermarkets as much as I want; I think writing for somebody else’s blog means sticking to a point, or at least agreeing to set of rules. Those rules are what makes blogs like Daring Fireball or Coilhouse great – focused entertainment. A topic, around which to circle about, diverge from, and return to. Both the audience and the writers know that there will be a pay-off for attention.

So the essay I was going to post on that site would have been shortened. It would have missed out some stuff that I really wanted to mention. Those topics will be mentioned briefly, as a list of links, in a third part. For now though, here is the review.

Part Two: Review of Warlock of Firetop Mountain

The nerdery levels of the 1980s were high. In the 1960s, and for a long period in the 1970s, Lord of The Rings had carved a massive swathe through popular culture. This wasn’t the same swathe that the  movies would carve in the 2000s; instead, people read the books, devoting a huge period of time and mental energy to imagining – for themselves – Tolkien’s world.

Some people did it because it was the done thing. Some people did it because they were massive nerds who wanted to live in Middle Earth. And, I suppose, some people just wanted to read a good story (although I won’t get into the literary merits of LotR at this time). But if you ever wonder why Tolkien’s world of Middle Earth is a sort of ur-myth for fantasy, it’s because we live in a time when the nerdy kids of the sixties and seventies have worked hard, created art inspired by Tolkien, and in turn inspired others.

The range of Fighting Fantasy books is one instance of that inspiration. It’s authors were steeped in the subculture of roleplaying games, where nerdy individuals acted out fantastic stories. Contemporary roleplaying has been co-opted by the computer industry, but in the pre-internet eighties roleplaying was about meeting with some equally nerdy friends, rolling some dice, and acting out a story co-operatively.

What made the Fighting Fantasy books (and their American Cousin, the Choose Your Own Adventure series) such a hit was that they made the roleplaying experience a solitary one. As computers got better they replaced the need this unwieldy combination of book and game, and instead offered the same experience in an easier-to-consume package.

That experience is that of a person who acts. Somebody who does things. In the Warlock of Firetop Mountain, the things you do are an awful lot of killing. Mainly, you are killing the henchmen of the evil warlock. You act decisively and without regret, never thinking about the trail of devastation left behind you.

What is lost is twofold; both the original roleplaying experience (perhaps you would befriend the minions of the warlock, and – by play-acting with your friends – convince them to help you, like Frodo convinces Gollum in Lord of the Rings) and the experience of becoming wrapped up in a narrative.

This review is, therefore, not a book review. Rather it is a review of a book-like object; it has pages, but you do not turn them one by one, forgetting where you are as a story whisks you away. Instead, you shuttle back and forth between different numbered paragraphs, roll dice, and consider whether going “north” up the corridor is better than going “south”.

In truth, it doesn’t matter. Your character is alone in a maze of choices, trying to find that individual path to victory, and if you succeed you have succeeded alone. The experience is so unique that you cannot even discuss it with somebody who has also succeeded in the quest, because they will not have read the same parts of the book as you. You can discuss something similar, but without a joint entry into some other narrative, it isn’t a shared experience.

And without that commonality, there is nothing to review.

Part Three: An Appendix in the Form of Links

  • One Book, Many Endings: an analysis of the American counterparts to Fighting Fantasy, using sophisticated animations to show how they progressed. Worth reading.
  • Fighting Dantasy: a blog which reviews individual Fighting Fantasy books.
  • Firetop Mountain iPhone App: the contemporary version. Reviews of this game often skip over explaining exactly what it is
  • Enemy of Chaos, Leila Johnson’s witty and affectionate take on gaming books. I played it as an iPhone game, but it is also available as a real physical book-like object.
  • Nethack, the venerable dungeon-crawling game, dates from around the same time as the Fighting Fantasy books.
  • LotR in the terminal: type cat /usr/share/calendar/calendar.history | grep "LOTR"
    at the command line of any Mac to see just how influential Tolkien was. When the basics of the computer age were being written, some neck-bearded nerd snuck in a lot of references to LotR into a file. They’re still there.

Massive Tab Sweep

Buster Keaton.

Firefox’s newest version is crashtastic on my Macbook, so I’m putting a bunch of my open tabs on here in a blog post. I’m pretty sure it’s not right to have all these tabs open anyway, and I should have some sort of tab purge normally. Is there a nominal number of open tabs/windows to have underneath, before the pressure of unread & “interesting” tabs becomes some sort of mental pressure?

Whatever, let’s go:

There. Maybe Firefox will work now. Have a good weekend, everybody.

Creativity Linkage

The hard part for any person who is creative is to go back to work and keep being creative. I know that I’m more creative at night; sometime I have to rouse myself out of bed to finish something, or make a note of an idea. But there have been times in my life when it’s just been hard to get the creative juices flowing, especially when I’ve been forced into other peoples schedules.

However, to hang on in there for the 12 years that Josh Mirman states as the period it takes to become a “success”, you’re going to need some strategies. Here’s a few inspirational things that have kept me going recently:

  • Sustainable Creativity, by Micheal Nobbs, is a good start for anyone with less-than amazing energy. Nobbs has Chronic Fatigue Syndrome (like I do now) and his discussion of what it takes to keep going on and being creative, when you can hardly keep going with the normal stuff.
  • How To Steal Like An Artist is a good guide to the other part of being creative: getting inspiration.
  • Back to Work is a weekly podcast by Merlin Mann and Dan Benjamin about knuckling down and doing things, but it’s a lot more entertaining than that. I often listen to it in the background while I’m working.
  • Fear of Missing Out is a blogpost by Caterina Fake, one of the people who created the photosharing site Flickr (remember that? Used to be huge, sort of prototype social networking). In it, she tells us why social media isn’t always the best thing to pay attention to – you’ll end up craving the funfunfun that your friends are having, and forgetting to make your own fun. Chances are, if you’re reading this, you find making things fun.
  • From Your Desks, by Kate Donnelly, is my favourite blog right now. It’s just interview after interview with brainy writers, artists, and designers, showing you their workspace. I find this fascinating, because it allows you to see the many and varied different ways that people create. Just like I work best at night, other people work in the morning. It’s about finding what works for you, and making a space so that you can come back and do it repeatedly.

 

Every Single Elfquest, Ever, Is Online

You can find the Elfquest archive here: http://www.elfquest.com

I haven’t read any Elfquest. Back when I was seriously into comics, between 1990 and 2000, Elfquest seemed like one of those big things that was just there. It was on a par with Cerebus – a long, ongoing series that was difficult to get into because it was hard to find all the issues. Comics shops used to be notoriously bad at remembering to give you the comics you wanted to pay for, let alone the comics from the past which you might want to read. I’m looking forward to digging through the back-catalogue.

N+1 Magazine’s essay, “Sad as Hell”

“In the past year, I graduated from college, got a desk job, and bought an iPhone: the three vertices of the Bermuda Triangle into which my ability to think in the ways that matter most to me has disappeared. My mental landscape is now so altered that its very appearance must be different than it was at this time last year. I imagine my brain as a newly wretched terrain, littered with gaping chasms (What’s my social security number, again?), expansive lacunae (For the thousandth time, the difference between “synecdoche” and “metonymy,” please?), and recently formed fissures (How the fuck do you spell “Gyllenhaal?”). This is your brain on technology.”

From “Sad as Hell”, by Alice Gregory. Read the rest at N+1 magazine’s website. I highly recommend it.

I would also recommend N+1′s publication, “What was the Hipster?”, which can be obtained from the London Review Bookshop, or for an extortionate amount from the N+1 website. Word to the wise though, N+1 seem to be having some trouble with distribution in the UK.

Moonlighting

As well as more active blogging over here, I’m also doing a few shifts on http://bookintime.blogspot.com/, where you can find a short essay comparing 1980′s TV and 19th century novels.

Feb Links

Finally, these people might turn out to be the new Galacticast: